Hello there! Time for another weekly update.
Launcher enchancements:
If you played the demo, you may have noticed the launcher. Not the most impressive, but it serves it’s purpose. In a later update, along with a fix, it will come with a quick start option. What it does is simple: skip the title screen, and load the latest save, if availiable. I’ve also removed the Dependencies Installer (as I will explain why in a second) in the upcoming version.
Installer:
As I said in a previous post, I will switch over to Flexera’s InstallShield packager. Why you ask? Simple: Simplified installation and better reliability. With this, I’ve managed to make it simpler to install it. In addition, the game will no longer requires the RTP installed, only the .NET Framework (I’ve packaged in the web installer of this), which is needed for the launcher.
Game changes:
Starting from minor changes:
-Finalised the skill learning system, you’ll see a demo of it soon.
-Changed the battle system a bit to incorporate a “Survival System”. New items and some changes to the existing items.
-New maps.
-New songs added.
That’s all for now.
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